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martes, 12 de febrero de 2019

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A design pattern is a general reusable solution to a commonly occurring problem within a given context in software design. A design pattern is not a finished design that can be transformed directly into source or machine code. It is a description or template for how to solve a problem that can be used in many different situations. Patterns are formalized best practices that the programmer can use to solve common problems when designing an application or system. In this book you will delve into a vast number of Design Patterns and see how those are implemented and utilized in Java. You will understand the reasons why patterns are so important and learn when and how to apply each one of them.
 
 
Concurrency is always a challenge for developers and writing concurrent programs can be extremely hard. There is a number of things that could potentially blow up and the complexity of systems rises considerably when concurrency is introduced. However, the ability to write robust concurrent programs is a great tool in a developer’s belt and can help build sophisticated, enterprise level applications. In this course, you will dive into the magic of concurrency. You will be introduced to the fundamentals of concurrency and concurrent code and you will learn about concepts like atomicity, synchronization and thread safety. As you advance, the following lessons will deal with the tools you can leverage, such as the Fork/Join framework, the java.util.concurrent JDK package.